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Process & Skillsets
 

  • Brand & Product Analysis: Comprehensive analysis of brand identity and product requirements.​

  • Mechanic Storytelling & Ideation: Concept development, storytelling for mechanics, and storyboarding.​

  • 2D/3D Game-Ready Asset Production: End-to-end creation of optimized assets for game engines.​

  • Technical Pipeline: Full pipeline management including Modeling, Retopology, Rigging, Animation, and Retargeting.​

  • Unity Technical Art: Developing Unity-based custom Shaders, Particles, and VFX.​

  • QA & Final Delivery: Quality Assurance processes and preparing projects for final deployment.

View more to find will find previews and processes of game projects where I played key roles as 3D Artist, 3D Specialist, and Technical Team Lead.

Process & Skillsets
 

  • Brand & Product Analysis: Comprehensive analysis of brand identity and product requirements.​

  • Mechanic Storytelling & Ideation: Concept development, storytelling for mechanics, and storyboarding.​

  • 2D/3D Game-Ready Asset Production: End-to-end creation of optimized assets for game engines.​

  • Technical Pipeline: Full pipeline management including Modeling, Retopology, Rigging, Animation, and Retargeting.​

  • Unity Technical Art: Developing Unity-based custom Shaders, Particles, and VFX.​

  • QA & Final Delivery: Quality Assurance processes and preparing projects for final deployment.

View more to find previews and processes of XR Try On projects where I played key roles as 3D Artist, 3D Specialist, and Technical Team Lead.

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